The Design Cycle
by Fred Eady
Avoiding Tuition At USB University
I have a love/hate relationship with USB. I love it because it is convenient and user friendly. I hate it because understanding the underlying processes of USB can be difficult. Think about this. You don’t have to know the down and dirty details of how a PIC ALU (Arithmetic Logic Unit) works to employ a PIC in a microcontroller-based application. So, why should we have to know so much about USB to put it to work for us? Page 16
Q&A
by Russell Kincaid
Q&A
In this column, I answer questions about all aspects of electronics, including computer hardware, software, circuits, electronic theory, troubleshooting, and anything else of interest to the hobbyist. Page 24
Smiley’s Workshop
by Joe Pardue
Smileys Workshop: An AVR C Programming Series (Part 5)
This month, we are going to learn what the heck that button in Figure 1 means. AND, the first binary 1000000 folks who ask will get the button for free. See www.smileymicros.com for details. If this doesn’t make sense to you now, it will in a minute (or two). Page 57
Personal Robotics
by Vern Graner
The Probotix Fireball V90 CNC Router
In this month’s issue, we construct the PROBOTIX FireBall V90 CNC router from a kit and then put it through its paces. Page 69
PICAXE Primer
by Ron Hackett
Experimenting With The IR Multi-Board
This month, we’re going to continue our exploration of PICAXE IR capabilities, which we have divided into three basic categories... Page 76
Open Communication
by Louis E. Frenzel
Six Things You Should Know About Wireless
Wireless started changing the world just after it was invented by guys like Marconi, Tesla, and others in the late 19th and early 20th centuries. And that change is still going on. Here are a few wireless developments maybe you didn’t know about. Page 82