Everything for Electronics

Show issues for


October 2004

Nuts and Volts Magazine


Features

DIGITAL CONTROL WITHOUT PROGRAMMING

Closed-loop controllers make automatic adjustments to maintain constant output despite varying conditions. Examples include supply voltage, fluid temperature, motor speed, and light intensity. These parameters would shift over time and load without consistent correction.


The Transistor Radio

In 1954, the world was a far different place than it is now. Almost anything electronic required vacuum tubes — an invention dating back to the beginning of the 20th century that had yet to be improved on.



Projects

Multiplexing To Get More Outputs

Assuming that your system has some digital outputs, but you need more outputs for the current project you’re working on, what do you do? This article will explain how to add as many digital outputs to your system as you desire.


Palm Programming: An Introduction

Developing applications for a Palm device can be costly. Not only that, but it can be confusing and difficult. However, it doesn’t have to be all that (well, not costly, anyway). Using free or very low-cost tools, you can get underway almost immediately and be developing programs that run on the Palm in no time.


The Digital Energy Saver

One of the most common problems I encounter is leaving my soldering iron on, only to discover days later that I have ruined a good tip and wasted energy. I have a mechanical timer in my machine shop for a small air compressor.


Stand-Alone Watchdog Timers

Watchdog timers are an excellent way to insure that a microcontroller-based system continues to operate unattended if occasional failures occur.



Columns

In The Trenches
by Gerard Fonte
IN THE TRENCHES
The characteristics that are associated with engineers are both stereotypical and somewhat accurate. This month, we’ll take a not-too-serious look at some of these traits to see what they are. After all, it’s important to understand how others see the profession, as well as what features make someone a good engineer. (Note that the pronoun “he” is used for simplicity and brevity. Most hardware engineers are male; however, more women are entering the field every day.)

Just for Starters
by Mark Balch
JUST FOR STARTERS
A reader recently asked me how to design a counter. Counters are a basic digital logic building block and have a multitude of uses. Counters advance through a consecutive numerical sequence — either up or down — each time a clock pulse is driven. They are used to divide high frequency clocks to yield lower frequency clocks, for state machines and basic event counting. You can design a counter from scratch with truth tables by applying Boolean logic. In this article, we will discuss using off-the

Near Space
by L. Paul Verhage
NEAR SPACE
I like to collect data. If I can send a near spacecraft (NS craft) to 100,000 feet and return data on cosmic rays, I’m in heaven (or maybe it’s near heaven). For most people, though, they want to see photographs. To them, your backpacking trip to the bottom of the Grand Canyon isn’t interesting unless you can share photographs.

Open Communication
by Louis E. Frenzel
OPEN COMMUNICATION
In my August column, I wrote about the new ZigBee wireless system. In this issue, I want to complete the coverage of the various short range wireless options available today.

Q&A
by TJ Byers
Q&A
In this column, I answer questions about all aspects of electronics, including computer hardware, software, circuits, electronic theory, troubleshooting, and anything else of interest to the hobbyist.

Stamp Applications
by Jon Williams
STAMP APPLICATIONS
The night is drawing closer ... my favorite night of the whole year: Halloween. I love Halloween — the costumes, haunted houses, parties, and friendly exchanges with trick-or-treaters; Halloween is the best. When I have the chance, something I like to do is build Halloween-oriented props and decorations and you can bet that many of those props get some sort of automation via the BASIC Stamp microcontroller.

TechKnowledgey
by Jeff Eckert
Techknowledgey 2004
Events, Advances, and News

The Design Cycle
by Peter Best
The Design Cycle
For some, debugging is the not-so-fun part of developing hardware and software applications. Whether you’re designing complex subsystems for fighter jets or putting the finishing touches on that pet microcontroller project in your workshop, be certain that debugging will be part of your design cycle.